Doing Rocky Gravel

One of my first go’s with dDo, and already it has sped up my workflow beyond what I could of thought. I just wished all engines rendered like marmosets now. I filled up a box with several rocks that I sculpted and then copied the rocks to fit the image, then very carefully made it a repeating texture, sitll with some straight lines in spots, but it looks really great.




This is rendered from dDos marmoset previewer. The normal map is just excellent to me!


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